#include <2DSpline.h>
Inherits SplineKey< T >.
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void | ComputeThetaAndScale () |
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void | SetOutTangentFromIn () |
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void | SetInTangentFromOut () |
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void | ComputeThetaAndScale () |
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void | SetOutTangentFromIn () |
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void | SetInTangentFromOut () |
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void | Reflect (AZ::ReflectContext *context) |
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static void | Reflect (AZ::ReflectContext *) |
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float | theta_from_dd_to_ds |
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float | scale_from_dd_to_ds |
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template<class T>
struct spline::SplineKeyEx< T >
Bezier spline key extended for tangent unify/break.
The documentation for this struct was generated from the following file:
- Gems/Maestro/Code/Source/Cinematics/2DSpline.h