Open 3D Engine Meshlets Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
meshopt_Stream Struct Reference

#include <meshoptimizer.h>

Public Attributes

const void * data
 
size_t size
 
size_t stride
 

Detailed Description

Vertex attribute stream, similar to glVertexPointer Each element takes size bytes, with stride controlling the spacing between successive elements.


The documentation for this struct was generated from the following file: