#include <IMatchmakingRequests.h>
Inherits AZ::EBusTraits.
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using | MutexType = AZStd::recursive_mutex |
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virtual void | OnAcceptMatchAsyncComplete ()=0 |
| OnAcceptMatchAsyncComplete is fired once AcceptMatchAsync completes.
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virtual void | OnStartMatchmakingAsyncComplete (const AZStd::string &matchmakingTicketId)=0 |
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virtual void | OnStopMatchmakingAsyncComplete ()=0 |
| OnStopMatchmakingAsyncComplete is fired once StopMatchmakingAsync completes.
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static const AZ::EBusHandlerPolicy | HandlerPolicy = AZ::EBusHandlerPolicy::Multiple |
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static const AZ::EBusAddressPolicy | AddressPolicy = AZ::EBusAddressPolicy::Single |
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MatchmakingAsyncRequestNotifications The notifications correspond to matchmaking async requests
◆ OnStartMatchmakingAsyncComplete()
virtual void Multiplayer::MatchmakingAsyncRequestNotifications::OnStartMatchmakingAsyncComplete |
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const AZStd::string & |
matchmakingTicketId | ) |
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pure virtual |
OnStartMatchmakingAsyncComplete is fired once StartMatchmakingAsync completes
- Parameters
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matchmakingTicketId | The unique identifier for the matchmaking ticket |
The documentation for this class was generated from the following file:
- Gems/Multiplayer/Code/Include/Multiplayer/Session/IMatchmakingRequests.h