Open 3D Engine Multiplayer Gem API Reference
24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Here is a list of all documented functions with links to the class documentation for each member:
- c -
CacheDeletePacket() :
Multiplayer::PropertyPublisher
CanSendUpdates() :
Multiplayer::ClientToServerConnectionData
,
Multiplayer::IConnectionData
,
Multiplayer::ServerToClientConnectionData
clear() :
Multiplayer::RewindableFixedVector< TYPE, SIZE >
ClearAllEntities() :
Multiplayer::INetworkEntityManager
,
Multiplayer::NetworkEntityManager
ClearEntityFromRemovalList() :
Multiplayer::INetworkEntityManager
,
Multiplayer::NetworkEntityManager
ClearRewoundEntities() :
Multiplayer::INetworkTime
Clone() :
Multiplayer::IMultiplayerAuditingDatum
,
Multiplayer::MultiplayerAuditingDatum< T >
,
Multiplayer::MultiplayerAuditingDatum< AZStd::string >
,
Multiplayer::MultiplayerAuditingDatum< bool >
Compare() :
Multiplayer::ConstNetworkEntityHandle
CompleteClientMigration() :
Multiplayer::IMultiplayer
,
Multiplayer::MultiplayerSystemComponent
Connect() :
Multiplayer::IMultiplayer
,
Multiplayer::MultiplayerSystemComponent
ConstNetworkEntityHandle() :
Multiplayer::ConstNetworkEntityHandle
,
Multiplayer::NetworkEntityHandle
copy_values() :
Multiplayer::RewindableFixedVector< TYPE, SIZE >
CreateEntitiesImmediate() :
Multiplayer::INetworkEntityManager
,
Multiplayer::NetworkEntityManager
CreateInput() :
Multiplayer::MultiplayerController
CreateInputFromScript() :
Multiplayer::MultiplayerController
CreateSession() :
Multiplayer::ISessionRequests
CreateSessionAsync() :
Multiplayer::ISessionAsyncRequests
Generated on Wed Apr 23 2025 10:48:04 for Open 3D Engine Multiplayer Gem API Reference by
1.12.0