Open 3D Engine Multiplayer Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Multiplayer::CreateSessionRequest Struct Reference

#include <SessionRequests.h>

Public Member Functions

 AZ_RTTI (CreateSessionRequest, "{E39C2A45-89C9-4CFB-B337-9734DC798930}")
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Public Attributes

AZStd::string m_creatorId
 A unique identifier for a player or entity creating the session.
 
AZStd::unordered_map< AZStd::string, AZStd::string > m_sessionProperties
 A collection of custom properties for a session.
 
AZStd::string m_sessionName
 A descriptive label that is associated with a session.
 
uint64_t m_maxPlayer = 0
 The maximum number of players that can be connected simultaneously to the session.
 

Detailed Description

CreateSessionRequest The container for CreateSession request parameters.


The documentation for this struct was generated from the following file: