|
AZ::Event
< AzNetworking::SerializerMode,
AZ::EntityId, const char * >
::Handler | m_entitySerializeStart |
|
AZ::Event
< AzNetworking::SerializerMode,
NetComponentId >::Handler | m_componentSerializeEnd |
|
AZ::Event
< AzNetworking::SerializerMode,
AZ::EntityId, const char * >
::Handler | m_entitySerializeStop |
|
AZ::Event< NetComponentId,
PropertyIndex, uint32_t >
::Handler | m_propertySent |
|
AZ::Event< NetComponentId,
PropertyIndex, uint32_t >
::Handler | m_propertyReceived |
|
AZ::Event< AZ::EntityId, const
char *, NetComponentId,
RpcIndex, uint32_t >::Handler | m_rpcSent |
|
AZ::Event< AZ::EntityId, const
char *, NetComponentId,
RpcIndex, uint32_t >::Handler | m_rpcReceived |
|
The documentation for this struct was generated from the following file:
- Gems/Multiplayer/Code/Include/Multiplayer/MultiplayerStats.h