Open 3D Engine Multiplayer Gem API Reference  23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Multiplayer::MultiplayerStats::Events Struct Reference

Public Attributes

AZ::Event
< AzNetworking::SerializerMode,
AZ::EntityId, const char * > 
m_entitySerializeStart
 
AZ::Event
< AzNetworking::SerializerMode,
NetComponentId > 
m_componentSerializeEnd
 
AZ::Event
< AzNetworking::SerializerMode,
AZ::EntityId, const char * > 
m_entitySerializeStop
 
AZ::Event< NetComponentId,
PropertyIndex, uint32_t > 
m_propertySent
 
AZ::Event< NetComponentId,
PropertyIndex, uint32_t > 
m_propertyReceived
 
AZ::Event< AZ::EntityId, const
char *, NetComponentId,
RpcIndex, uint32_t > 
m_rpcSent
 
AZ::Event< AZ::EntityId, const
char *, NetComponentId,
RpcIndex, uint32_t > 
m_rpcReceived
 

The documentation for this struct was generated from the following file: