Open 3D Engine Multiplayer Gem API Reference 23.10.0
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Multiplayer::SessionConnectionConfig Struct Reference

#include <ISessionHandlingRequests.h>

Public Attributes

AZStd::string m_playerSessionId
 A unique identifier for registered player in session.
 
AZStd::string m_dnsName
 The DNS identifier assigned to the instance that is running the session.
 
AZStd::string m_ipAddress
 The IP address of the session.
 
uint16_t m_port = 0
 The port number for the session.
 

Detailed Description

SessionConnectionConfig The properties for handling join session request.


The documentation for this struct was generated from the following file: