#include <ISessionHandlingRequests.h>
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AZStd::string | m_playerSessionId |
| A unique identifier for registered player in session.
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AZStd::string | m_dnsName |
| The DNS identifier assigned to the instance that is running the session.
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AZStd::string | m_ipAddress |
| The IP address of the session.
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uint16_t | m_port = 0 |
| The port number for the session.
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SessionConnectionConfig The properties for handling join session request.
The documentation for this struct was generated from the following file:
- Gems/Multiplayer/Code/Include/Multiplayer/Session/ISessionHandlingRequests.h