#include <MultiplayerCompressionSystemComponent.h>
Inherits AZ::Component.
Public Member Functions | |
AZ_COMPONENT (MultiplayerCompressionSystemComponent, "{C3099AC9-47A6-41D2-8928-F38F904BAC1B}") | |
void | Init () override |
void | Activate () override |
void | Deactivate () override |
System component whose sole purpose is to own a compression factory and expose it via EBUS so Multiplayer Gem can easily ingest the compressor.