#include <OpenXRVkActionsInterface.h>
|
static void | Reflect (AZ::ReflectContext *context) |
|
In addition to reading the current Pose of a particular Action it is also possible to read both the linear and angular Velocity of an action. When calling IOpenXRActions::GetActionStatePoseWithVelocities() this is the returned data.
◆ m_linearVelocity
AZ::Vector3 OpenXRVk::PoseWithVelocities::m_linearVelocity |
◆ m_pose
AZ::Transform OpenXRVk::PoseWithVelocities::m_pose |
The documentation for this struct was generated from the following file:
- Gems/OpenXRVk/Code/Include/OpenXRVk/OpenXRVkActionsInterface.h