Inherits Physics::Character.
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| AZ_CLASS_ALLOCATOR (CharacterController, AZ::SystemAllocator) |
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| AZ_RTTI (PhysX::CharacterController, "{A75A7D19-BC21-4F7E-A3D9-05031D2DFC94}", Physics::Character) |
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| CharacterController (physx::PxController *pxController, AZStd::unique_ptr< CharacterControllerCallbackManager > callbackManager, AzPhysics::SceneHandle sceneHandle) |
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CharacterControllerCallbackManager * | GetCallbackManager () |
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void | SetFilterFlags (physx::PxQueryFlags filterFlags) |
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AZ::Vector3 | GetBasePosition () const override |
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void | SetBasePosition (const AZ::Vector3 &position) override |
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AZ::Vector3 | GetCenterPosition () const override |
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float | GetStepHeight () const override |
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void | SetStepHeight (float stepHeight) override |
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AZ::Vector3 | GetUpDirection () const override |
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void | SetUpDirection (const AZ::Vector3 &upDirection) override |
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float | GetSlopeLimitDegrees () const override |
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void | SetSlopeLimitDegrees (float slopeLimitDegrees) override |
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float | GetMaximumSpeed () const override |
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void | SetMaximumSpeed (float maximumSpeed) override |
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AZ::Vector3 | GetVelocity () const override |
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AzPhysics::CollisionLayer | GetCollisionLayer () const override |
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AzPhysics::CollisionGroup | GetCollisionGroup () const override |
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void | SetCollisionLayer (const AzPhysics::CollisionLayer &layer) override |
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void | SetCollisionGroup (const AzPhysics::CollisionGroup &group) override |
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AZ::Crc32 | GetColliderTag () const override |
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void | AddVelocityForTick (const AZ::Vector3 &velocity) override |
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void | AddVelocityForPhysicsTimestep (const AZ::Vector3 &velocity) override |
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void | ResetRequestedVelocityForTick () override |
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void | ResetRequestedVelocityForPhysicsTimestep () override |
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void | Move (const AZ::Vector3 &requestedMovement, float deltaTime) override |
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void | ApplyRequestedVelocity (float deltaTime) override |
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void | SetRotation (const AZ::Quaternion &rotation) override |
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void | AttachShape (AZStd::shared_ptr< Physics::Shape > shape) override |
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AZ::EntityId | GetEntityId () const override |
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AzPhysics::Scene * | GetScene () override |
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AZ::Transform | GetTransform () const override |
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void | SetTransform (const AZ::Transform &transform) override |
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AZ::Vector3 | GetPosition () const override |
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AZ::Quaternion | GetOrientation () const override |
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AZ::Aabb | GetAabb () const override |
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AzPhysics::SceneQueryHit | RayCast (const AzPhysics::RayCastRequest &request) override |
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AZ::Crc32 | GetNativeType () const override |
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void * | GetNativePointer () const override |
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void | Resize (float height) |
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float | GetHeight () const |
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void | SetHeight (float height) |
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float | GetRadius () const |
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void | SetRadius (float radius) |
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float | GetHalfSideExtent () const |
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void | SetHalfSideExtent (float halfSideExtent) |
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float | GetHalfForwardExtent () const |
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void | SetHalfForwardExtent (float halfForwardExtent) |
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void | EnablePhysics (const Physics::CharacterConfiguration &configuration) |
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void | DisablePhysics () |
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