#include <ForceRegionComponentBus.h>
Inherits AZ::EBusTraits.
Static Public Attributes | |
static const AZ::EBusAddressPolicy | AddressPolicy = AZ::EBusAddressPolicy::Single |
static const AZ::EBusHandlerPolicy | HandlerPolicy = AZ::EBusHandlerPolicy::Multiple |
Notifications from force regions. This does not need to be a multi address bus currently as no components are listening to force region events. Only a global behavior handler is listening and forwarding force region events to script canvas.