Class responsible for managing component mode for joints.
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#include <JointsComponentMode.h>
Inherits AzToolsFramework::ComponentModeFramework::EditorBaseComponentMode, and PhysX::JointsComponentModeRequestBus::Handler.
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| JointsComponentMode (const AZ::EntityComponentIdPair &entityComponentIdPair, AZ::Uuid componentType) |
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void | SetCurrentSubMode (JointsComponentModeCommon::SubComponentModes::ModeType newMode) override |
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void | ResetCurrentSubMode () override |
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bool | IsCurrentSubModeAvailable (JointsComponentModeCommon::SubComponentModes::ModeType mode) const override |
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void | Refresh () override |
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AZStd::vector< AzToolsFramework::ActionOverride > | PopulateActionsImpl () override |
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AZStd::vector< AzToolsFramework::ViewportUi::ClusterId > | PopulateViewportUiImpl () override |
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AZStd::string | GetComponentModeName () const override |
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AZ::Uuid | GetComponentModeType () const override |
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static void | Reflect (AZ::ReflectContext *context) |
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static void | RegisterActions () |
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static void | BindActionsToModes () |
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static void | BindActionsToMenus () |
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Class responsible for managing component mode for joints.
The documentation for this class was generated from the following file:
- Gems/PhysX/Code/Editor/Source/ComponentModes/Joints/JointsComponentMode.h