Handles loading and saving the settings registry.
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#include <PhysXSettingsRegistryManager.h>
Inherited by PhysX::PhysXEditorSettingsRegistryManager.
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enum class | Result : AZ::u8 { Success
, Failed
} |
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using | OnPhysXConfigSaveComplete = AZStd::function<void(const PhysXSystemConfiguration&, Result)> |
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using | OnDefaultSceneConfigSaveComplete = AZStd::function<void(const AzPhysics::SceneConfiguration&, Result)> |
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using | OnPhysXDebugConfigSaveComplete = AZStd::function<void(const Debug::DebugConfiguration&, Result)> |
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AZStd::string | m_settingsRegistryPath |
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AZStd::string | m_defaultSceneConfigSettingsRegistryPath |
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AZStd::string | m_debugSettingsRegistryPath |
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Handles loading and saving the settings registry.
◆ LoadDebugConfiguration()
Load the PhysX Debug Configuration from the Settings Registry
- Returns
- Returns true if successful.
◆ LoadDefaultSceneConfiguration()
virtual AZStd::optional< AzPhysics::SceneConfiguration > PhysX::PhysXSettingsRegistryManager::LoadDefaultSceneConfiguration |
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const |
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virtual |
Load the Default Scene Configuration from the Settings Registry
- Returns
- Returns true if successful.
◆ LoadSystemConfiguration()
virtual AZStd::optional< PhysXSystemConfiguration > PhysX::PhysXSettingsRegistryManager::LoadSystemConfiguration |
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const |
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virtual |
Load the PhysX Configuration from the Settings Registry
- Returns
- Returns true if successful.
◆ SaveDebugConfiguration()
virtual void PhysX::PhysXSettingsRegistryManager::SaveDebugConfiguration |
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const Debug::DebugConfiguration & | config, |
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const OnPhysXDebugConfigSaveComplete & | saveCallback ) const |
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◆ SaveDefaultSceneConfiguration()
virtual void PhysX::PhysXSettingsRegistryManager::SaveDefaultSceneConfiguration |
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const AzPhysics::SceneConfiguration & | config, |
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const OnDefaultSceneConfigSaveComplete & | saveCallback ) const |
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◆ SaveSystemConfiguration()
virtual void PhysX::PhysXSettingsRegistryManager::SaveSystemConfiguration |
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const PhysXSystemConfiguration & | config, |
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const OnPhysXConfigSaveComplete & | saveCallback ) const |
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virtual |
The documentation for this class was generated from the following file:
- Gems/PhysX/Core/Code/Source/Configuration/PhysXSettingsRegistryManager.h