#include <SphereColliderComponent.h>
Inherits PhysX::BaseColliderComponent.
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using | Configuration = Physics::SphereShapeConfiguration |
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| AZ_COMPONENT (SphereColliderComponent, "{108CD341-E5C3-4AE1-B712-21E81ED6C277}", BaseColliderComponent) |
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void | UpdateScaleForShapeConfigs () override |
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| AZ_COMPONENT (BaseColliderComponent, "{D0D48233-DCCA-4125-A6AE-4E5AC5E722D3}") |
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void | SetShapeConfigurationList (const AzPhysics::ShapeColliderPairList &shapeConfigList) |
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AzPhysics::ShapeColliderPairList | GetShapeConfigurations () override |
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AZStd::vector< AZStd::shared_ptr< Physics::Shape > > | GetShapes () override |
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void | OnTransformChanged (const AZ::Transform &local, const AZ::Transform &world) override |
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AZ::Aabb | GetColliderShapeAabb () override |
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bool | IsTrigger () override |
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void | SetCollisionLayer (const AZStd::string &layerName, AZ::Crc32 filterTag) override |
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AZStd::string | GetCollisionLayerName () override |
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void | SetCollisionGroup (const AZStd::string &groupName, AZ::Crc32 filterTag) override |
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AZStd::string | GetCollisionGroupName () override |
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void | ToggleCollisionLayer (const AZStd::string &layerName, AZ::Crc32 filterTag, bool enabled) override |
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static void | Reflect (AZ::ReflectContext *context) |
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static void | Reflect (AZ::ReflectContext *context) |
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void | Activate () override |
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void | Deactivate () override |
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virtual void | UpdateScaleForShapeConfigs () |
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static void | GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided) |
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static void | GetDependentServices (AZ::ComponentDescriptor::DependencyArrayType &dependent) |
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static void | GetRequiredServices (AZ::ComponentDescriptor::DependencyArrayType &required) |
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static void | GetIncompatibleServices (AZ::ComponentDescriptor::DependencyArrayType &incompatible) |
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ShapeInfoCache | m_shapeInfoCache |
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AzPhysics::ShapeColliderPairList | m_shapeConfigList |
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Component that provides sphere shape collider. May be used in conjunction with a PhysX Rigid Body Component to create a dynamic rigid body, or on its own to create a static rigid body.
◆ UpdateScaleForShapeConfigs()
void PhysX::SphereColliderComponent::UpdateScaleForShapeConfigs |
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overridevirtual |
Updates the scale of shape configurations to reflect the scale from the transform component. Specific collider components should override this function.
Reimplemented from PhysX::BaseColliderComponent.
The documentation for this class was generated from the following file:
- Gems/PhysX/Code/Source/SphereColliderComponent.h