PhysX wind settings. More...
#include <PhysXConfiguration.h>
| Public Member Functions | |
| AZ_CLASS_ALLOCATOR_DECL | AZ_TYPE_INFO (PhysX::WindConfiguration, "{6EA3E646-ECDA-4044-912D-5722D5100066}") | 
| bool | operator== (const WindConfiguration &other) const | 
| bool | operator!= (const WindConfiguration &other) const | 
| Static Public Member Functions | |
| static void | Reflect (AZ::ReflectContext *context) | 
| Public Attributes | |
| AZStd::string | m_globalWindTag = "global_wind" | 
| AZStd::string | m_localWindTag = "wind" | 
PhysX wind settings.
| AZStd::string PhysX::WindConfiguration::m_globalWindTag = "global_wind" | 
Tag value that will be used to identify entities that provide global wind value. Global wind has no bounds and affects objects across entire level.
| AZStd::string PhysX::WindConfiguration::m_localWindTag = "wind" | 
Tag value that will be used to identify entities that provide local wind value. Local wind is only applied within bounds defined by PhysX collider.