Open 3D Engine PhysX Gem API Reference
24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Here is a list of all documented class members with links to the class documentation for each member:
- s -
s_springMax :
PhysX::EditorJointLimitBase
s_springMin :
PhysX::EditorJointLimitBase
s_toleranceMax :
PhysX::EditorJointLimitBase
s_toleranceMin :
PhysX::EditorJointLimitBase
SaveDebugConfiguration() :
PhysX::PhysXEditorSettingsRegistryManager
,
PhysX::PhysXSettingsRegistryManager
SaveDefaultSceneConfiguration() :
PhysX::PhysXEditorSettingsRegistryManager
,
PhysX::PhysXSettingsRegistryManager
SaveSystemConfiguration() :
PhysX::PhysXEditorSettingsRegistryManager
,
PhysX::PhysXSettingsRegistryManager
SetAssetScale() :
PhysX::EditorMeshColliderComponentRequests
SetBoolValue() :
PhysX::EditorJointRequests
SetBoxDimensions() :
PhysX::EditorPrimitiveColliderComponentRequests
SetCapsuleHeight() :
PhysX::EditorPrimitiveColliderComponentRequests
SetCapsuleRadius() :
PhysX::EditorPrimitiveColliderComponentRequests
SetColliderOffset() :
PhysX::EditorColliderComponentRequests
SetColliderRotation() :
PhysX::EditorColliderComponentRequests
SetControllerFilter() :
PhysX::CharacterControllerCallbackManager
SetControllerRidingBehavior() :
PhysX::CharacterControllerCallbackManager
SetCullingBoxSize() :
PhysXDebug::DebugRequests
SetCurrentMode() :
PhysX::ColliderComponentModeRequests
SetCurrentSubMode() :
PhysX::JointsComponentModeRequests
SetCylinderHeight() :
PhysX::EditorPrimitiveColliderComponentRequests
SetCylinderRadius() :
PhysX::EditorPrimitiveColliderComponentRequests
SetCylinderSubdivisionCount() :
PhysX::EditorPrimitiveColliderComponentRequests
SetDamping() :
PhysX::ForceLinearDampingRequests
SetDampingRatio() :
PhysX::ForceSplineFollowRequests
SetData() :
PhysX::Pipeline::MeshAsset
SetDensity() :
PhysX::ForceSimpleDragRequests
SetDirection() :
PhysX::ForceLocalSpaceRequests
,
PhysX::ForceWorldSpaceRequests
SetDriveDamping() :
PhysX::ArticulationJointRequests
SetDriveStiffness() :
PhysX::ArticulationJointRequests
SetDriveTarget() :
PhysX::ArticulationJointRequests
SetDriveTargetVelocity() :
PhysX::ArticulationJointRequests
SetEntityIdValue() :
PhysX::EditorJointRequests
SetFallingVelocity() :
PhysX::CharacterGameplayRequests
SetFrequency() :
PhysX::ForceSplineFollowRequests
SetFrictionCoefficient() :
PhysX::ArticulationJointRequests
SetGravityMultiplier() :
PhysX::CharacterGameplayRequests
SetGroundDetectionBoxHeight() :
PhysX::CharacterGameplayRequests
SetHalfForwardExtent() :
PhysX::CharacterControllerRequests
SetHalfSideExtent() :
PhysX::CharacterControllerRequests
SetHeight() :
PhysX::CharacterControllerRequests
SetIsAccelerationDrive() :
PhysX::ArticulationJointRequests
SetLimit() :
PhysX::ArticulationJointRequests
SetLinearValue() :
PhysX::EditorJointRequests
SetLinearValuePair() :
PhysX::EditorJointRequests
SetLookAhead() :
PhysX::ForceSplineFollowRequests
SetMagnitude() :
PhysX::ForceLocalSpaceRequests
,
PhysX::ForcePointRequests
,
PhysX::ForceWorldSpaceRequests
SetMaxForce() :
PhysX::ArticulationJointRequests
SetMaximumForce() :
PhysX::JointRequests
SetMaxJointVelocity() :
PhysX::ArticulationJointRequests
SetMeshAsset() :
PhysX::MeshColliderComponentRequests
SetMotion() :
PhysX::ArticulationJointRequests
SetObjectPostFilter() :
PhysX::CharacterControllerCallbackManager
SetObjectPreFilter() :
PhysX::CharacterControllerCallbackManager
SetObjectRidingBehavior() :
PhysX::CharacterControllerCallbackManager
SetObstacleRidingBehavior() :
PhysX::CharacterControllerCallbackManager
SetOnControllerHit() :
PhysX::CharacterControllerCallbackManager
SetOnObstacleHit() :
PhysX::CharacterControllerCallbackManager
SetOnShapeHit() :
PhysX::CharacterControllerCallbackManager
SetRadius() :
PhysX::CharacterControllerRequests
SetSensorTransform() :
PhysX::ArticulationSensorRequests
SetShapeType() :
PhysX::EditorPrimitiveColliderComponentRequests
SetSphereRadius() :
PhysX::EditorPrimitiveColliderComponentRequests
SetTargetSpeed() :
PhysX::ForceSplineFollowRequests
Setup() :
PhysX::ColliderAssetScaleMode
,
PhysX::ColliderBoxMode
,
PhysX::ColliderCapsuleMode
,
PhysX::ColliderCylinderMode
,
PhysX::ColliderOffsetMode
,
PhysX::ColliderRotationMode
,
PhysX::ColliderSphereMode
,
PhysX::JointsSubComponentModeAngleCone
,
PhysX::JointsSubComponentModeAnglePair
,
PhysX::JointsSubComponentModeLinearFloat
,
PhysX::JointsSubComponentModeRotation
,
PhysX::JointsSubComponentModeSnap
,
PhysX::JointsSubComponentModeSnapPosition
,
PhysX::JointsSubComponentModeSnapRotation
,
PhysX::JointsSubComponentModeTranslation
,
PhysX::NullColliderComponentMode
,
PhysX::PhysXSubComponentModeBase
SetVector3Value() :
PhysX::EditorJointRequests
SetVelocity() :
PhysX::JointRequests
SetVisualization() :
PhysXDebug::DebugRequests
ShowCollisionGroupsTab() :
PhysX::Editor::ConfigurationWindowRequests
ShowCollisionLayersTab() :
PhysX::Editor::ConfigurationWindowRequests
ShowGlobalSettingsTab() :
PhysX::Editor::ConfigurationWindowRequests
SquaredDistanceToShape() :
PhysX::Pipeline::AbstractShapeParameterization
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