Open 3D Engine PhysX Gem API Reference
23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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PhysX::RegionParams Struct Reference
#include <ForceRegionForces.h>
Public Attributes
AZ::EntityId
m_id
AZ::Vector3
m_position
AZ::Quaternion
m_rotation
float
m_scale
AZ::SplinePtr
m_spline
AZ::Aabb
m_aabb
Detailed Description
Parameters of the force region. Used to calculate final force.
The documentation for this struct was generated from the following file:
Gems/PhysX/Code/Source/ForceRegionForces.h
PhysX
RegionParams
Generated on Mon Oct 9 2023 13:49:33 for Open 3D Engine PhysX Gem API Reference by
1.9.6