Open 3D Engine PhysX Gem API Reference
24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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PhysX::Utils::PrefabInfo Struct Reference
Public Attributes
AzToolsFramework::Prefab::TemplateId
m_templateId
AzToolsFramework::Prefab::Template *
m_template
= nullptr
AZStd::string
m_prefabFullPath
The documentation for this struct was generated from the following file:
Gems/PhysX/Core/Code/Editor/Source/Components/Conversion/
PrefabConversionUtils.h
PhysX
Utils
PrefabInfo
Generated on Wed Apr 23 2025 10:48:04 for Open 3D Engine PhysX Gem API Reference by
1.12.0