Open 3D Engine PhysXDebug Gem API Reference
23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Public Member Functions
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Public Attributes
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List of all members
PhysXDebug::Culling Struct Reference
Public Member Functions
AZ_RTTI
(
Culling
, "{20727A63-4FF7-4F31-B6F5-7FEFCB7CB153}")
Public Attributes
bool
m_enabled
= true
bool
m_boxWireframe
= false
float
m_boxSize
= 35.0f
The documentation for this struct was generated from the following file:
Gems/PhysXDebug/Code/Source/SystemComponent.h
PhysXDebug
Culling
Generated on Mon Oct 9 2023 13:49:33 for Open 3D Engine PhysXDebug Gem API Reference by
1.9.6