Open 3D Engine Profiler Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Profiler::CpuTimingLocalStorage Class Reference

#include <CpuProfiler.h>

Inherits AZStd::intrusive_refcount< AZStd::atomic_uint >.

Public Member Functions

 AZ_CLASS_ALLOCATOR (CpuTimingLocalStorage, AZ::SystemAllocator)
 

Friends

class CpuProfiler
 

Detailed Description

Thread local class to keep track of the thread's cached time regions. Each thread keeps track of its own time regions, which is communicated from the CpuProfiler. The CpuProfiler is able to request the cached time regions from the CpuTimingLocalStorage.


The documentation for this class was generated from the following file: