A collection of triangle data within a volume defined by an axis aligned bounding box.
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#include <RecastHelpers.h>
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AZ::Aabb | m_worldBounds = AZ::Aabb::CreateNull() |
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AZ::Aabb | m_scanBounds = AZ::Aabb::CreateNull() |
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int | m_tileX = 0 |
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int | m_tileY = 0 |
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AZStd::function< void(AZStd::shared_ptr< TileGeometry >)> | m_tileCallback |
| A callback to the async object that requested tile geometry. Useful to return the tile data from a task back to the original caller.
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AZStd::vector< RecastVector3 > | m_vertices |
| Indexed vertices.
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AZStd::vector< AZ::s32 > | m_indices |
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A collection of triangle data within a volume defined by an axis aligned bounding box.
◆ IsEmpty()
bool RecastNavigation::TileGeometry::IsEmpty |
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const |
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inline |
- Returns
- true if there are no vertices in this tile.
The documentation for this class was generated from the following file:
- Gems/RecastNavigation/Code/Include/RecastNavigation/RecastHelpers.h