Open 3D Engine SceneProcessing Gem API Reference 23.10.0
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SceneBuilder::SceneSerializationHandler Class Reference

Inherits AZ::Component, and AZ::SceneAPI::Events::SceneSerializationBus::Handler.

Public Member Functions

 AZ_COMPONENT (SceneSerializationHandler, "{5917845E-2A6A-4C6C-BD02-E9CECC8D4E13}", AZ::Component)
 
void Activate () override
 
void Deactivate () override
 
AZStd::shared_ptr< AZ::SceneAPI::Containers::Scene > LoadScene (const AZStd::string &sceneFilePath, AZ::Uuid sceneSourceGuid, const AZStd::string &watchFolder) override
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

The documentation for this class was generated from the following file: