Open 3D Engine SceneProcessing Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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| GraphTypeSelector (AZ::SceneProcessingConfig) | MeshBuilderVertexAttributeLayerT (AZ::MeshBuilder) | SceneProcessingConfigRequests (AZ::SceneProcessingConfig) | TangentGenerateContext (AZ::SceneGenerationComponents) | ||
| MeshBuilderVertexLookup (AZ::MeshBuilder) | SceneProcessingConfigSystemComponent (AZ::SceneProcessingConfig) | TangentPreExportComponent (AZ::SceneGenerationComponents) | |||
BuilderPluginComponent (SceneBuilder) | MeshOptimizerComponent (AZ::SceneGenerationComponents) | SceneProcessingConfigSystemComponentSerializationEvents (AZ::SceneProcessingConfig) | TraceMessageHook (SceneBuilder) | |||
| MeshBuilderSkinningInfo::Influence (AZ::MeshBuilder) | MikktCustomData (AZ::TangentGeneration::Mesh::MikkT) | SceneSerializationHandler (SceneBuilder) |
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| MikktCustomData (AZ::TangentGeneration::BlendShape::MikkT) | SoftNameBehavior (AZ::SceneProcessingConfig) | ||||
FileSoftNameSetting (AZ::SceneProcessingConfig) |
| SoftNameSetting (AZ::SceneProcessingConfig) | MeshBuilderVertexAttributeLayerT::Vertex (AZ::MeshBuilder) | |||
| MeshBuilder (AZ::MeshBuilder) | MeshBuilder::SubMeshVertex (AZ::MeshBuilder) | ||||
MeshBuilderSkinningInfo (AZ::MeshBuilder) | NodeSoftNameSetting (AZ::SceneProcessingConfig) |
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FileSoftNameSetting::GraphType (AZ::SceneProcessingConfig) | MeshBuilderSubMesh (AZ::MeshBuilder) |
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FileSoftNameSetting::GraphTypeContainer (AZ::SceneProcessingConfig) | MeshBuilderVertexAttributeLayer (AZ::MeshBuilder) | TangentGenerateComponent (AZ::SceneGenerationComponents) | ||||
SceneBuilderWorker (SceneBuilder) | ||||||