Open 3D Engine SceneProcessing Gem API Reference
24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level
1
2
]
▼
C
AssetBuilderSDK::AssetBuilderCommandBus::Handler
C
SceneBuilder::SceneBuilderWorker
▼
C
AZ::Component
C
SceneBuilder::BuilderPluginComponent
C
SceneBuilder::SceneSerializationHandler
▼
C
AZ::Debug::TraceMessageBus::Handler
C
SceneBuilder::TraceMessageHook
C
AZ::MeshBuilder::MeshBuilder
C
AZ::MeshBuilder::MeshBuilder::SubMeshVertex
C
AZ::MeshBuilder::MeshBuilderSkinningInfo
C
AZ::MeshBuilder::MeshBuilderSkinningInfo::Influence
C
AZ::MeshBuilder::MeshBuilderSubMesh
▼
C
AZ::MeshBuilder::MeshBuilderVertexAttributeLayer
C
AZ::MeshBuilder::MeshBuilderVertexAttributeLayerT< AttribType >
C
AZ::MeshBuilder::MeshBuilderVertexAttributeLayerT< AttribType >::Vertex
C
AZ::MeshBuilder::MeshBuilderVertexLookup
▼
C
AZ::SceneAPI::Events::AssetImportRequestBus::Handler
C
AZ::SceneProcessingConfig::SceneProcessingConfigSystemComponent
▼
C
AZ::SceneAPI::Events::ICallContext
C
AZ::SceneGenerationComponents::TangentGenerateContext
C
AZ::SceneGenerationComponents::UVsGenerateContext
▼
C
AZ::SceneAPI::Events::SceneSerializationBus::Handler
C
SceneBuilder::SceneSerializationHandler
▼
C
AZ::SceneAPI::Events::ScriptConfigEventBus::Handler
C
AZ::SceneProcessingConfig::SceneProcessingConfigSystemComponent
▼
C
AZ::SceneAPI::SceneCore::GenerationComponent
C
AZ::SceneGenerationComponents::MeshOptimizerComponent
C
AZ::SceneGenerationComponents::TangentGenerateComponent
C
AZ::SceneGenerationComponents::TangentPreExportComponent
▼
C
AZ::SceneAPI::SceneCore::SceneSystemComponent
C
AZ::SceneProcessingConfig::SceneProcessingConfigSystemComponent
C
AZ::SceneProcessingConfig::FileSoftNameSetting::GraphType
C
AZ::SceneProcessingConfig::FileSoftNameSetting::GraphTypeContainer
▼
C
AZ::SceneProcessingConfig::SoftNameSetting
C
AZ::SceneProcessingConfig::FileSoftNameSetting
C
AZ::SceneProcessingConfig::NodeSoftNameSetting
C
AZ::TangentGeneration::BlendShape::MikkT::MikktCustomData
C
AZ::TangentGeneration::Mesh::MikkT::MikktCustomData
▼
C
AzToolsFramework::PropertyHandler
C
AZ::SceneProcessingConfig::GraphTypeSelector
▼
C
EBusTraits
C
AZ::SceneProcessingConfig::SceneProcessingConfigRequests
▼
C
QObject
C
AZ::SceneProcessingConfig::GraphTypeSelector
▼
C
SceneAPI::Events::GraphMetaInfoBus::Handler
C
AZ::SceneProcessingConfig::SoftNameBehavior
▼
C
SceneAPI::SceneCore::BehaviorComponent
C
AZ::SceneProcessingConfig::SoftNameBehavior
▼
C
SceneProcessingConfigRequestBus::Handler
C
AZ::SceneProcessingConfig::SceneProcessingConfigSystemComponent
▼
C
SerializeContext::IEventHandler
C
AZ::SceneProcessingConfig::SceneProcessingConfigSystemComponentSerializationEvents
Generated on Wed Apr 23 2025 10:48:06 for Open 3D Engine SceneProcessing Gem API Reference by
1.12.0