Open 3D Engine ScriptCanvas Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
ScriptCanvas::AssetRegistry Class Reference

Inherits AssetRegistryRequestBus::MultiHandler.

Public Member Functions

 AZ_CLASS_ALLOCATOR (AssetRegistry, AZ::SystemAllocator)
 
template<typename AssetType , typename HandlerType , typename AssetDescriptionType >
void Register ()
 
void Unregister ()
 
template<typename AssetType >
AZ::Data::AssetHandler * GetAssetHandler ()
 
AZ::Data::AssetHandler * GetAssetHandler () override
 
AssetDescriptionGetAssetDescription (AZ::Data::AssetType assetType) override
 
AZStd::vector< AZStd::string > GetAssetHandlerFileFilters () override
 

The documentation for this class was generated from the following file: