Open 3D Engine ScriptCanvas Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
ScriptCanvas::Contract Class Referenceabstract

Inherited by ScriptCanvas::ConnectionLimitContract, ScriptCanvas::ContractRTTI, ScriptCanvas::DisallowReentrantExecutionContract, ScriptCanvas::DisplayGroupConnectedSlotLimitContract, ScriptCanvas::DynamicTypeContract, ScriptCanvas::IsReferenceTypeContract, ScriptCanvas::MathOperatorContract, ScriptCanvas::OverloadContract, ScriptCanvas::RestrictedTypeContract, ScriptCanvas::SlotTypeContract, and ScriptCanvas::SupportsMethodContract.

Public Member Functions

 AZ_CLASS_ALLOCATOR (Contract, AZ::SystemAllocator)
 
 AZ_RTTI (Contract, "{93846E60-BD7E-438A-B970-5C4AA591CF93}")
 
AZ::Outcome< void, AZStd::string > Evaluate (const Slot &sourceSlot, const Slot &targetSlot) const
 
AZ::Outcome< void, AZStd::string > EvaluateForType (const Data::Type &dataType) const
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *reflection)
 

Protected Member Functions

virtual AZ::Outcome< void, AZStd::string > OnEvaluate (const Slot &sourceSlot, const Slot &targetSlot) const =0
 
virtual AZ::Outcome< void, AZStd::string > OnEvaluateForType (const Data::Type &dataType) const
 

The documentation for this class was generated from the following file: