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| AZ_RTTI (Datum, "{8B836FC0-98A8-4A81-8651-35C7CA125451}", SerializationListener) |
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| AZ_CLASS_ALLOCATOR (Datum, AZ::SystemAllocator) |
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| Datum (const Datum &object) |
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| Datum (Datum &&object) |
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| Datum (const Data::Type &type, eOriginality originality) |
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| Datum (const Data::Type &type, eOriginality originality, const void *source, const AZ::Uuid &sourceTypeID) |
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| Datum (const AZ::BehaviorParameter ¶meterDesc, eOriginality originality, const void *source) |
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| Datum (BehaviorContextResultTag, const AZ::BehaviorParameter &resultType) |
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| Datum (const AZStd::string &behaviorClassName, eOriginality originality) |
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| Datum (const AZ::BehaviorArgument &value) |
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void | ReconfigureDatumTo (Datum &&object) |
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void | ReconfigureDatumTo (const Datum &object) |
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void | CopyDatumTypeAndValue (const Datum &object) |
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void | DeepCopyDatum (const Datum &object) |
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const AZStd::any & | ToAny () const |
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template<typename t_Value , typename = AZStd::enable_if_t<!AZStd::is_same<AZStd::decay_t<t_Value>, Datum>::value && !AZStd::is_same<AZStd::decay_t<t_Value>, AZ::BehaviorArgument>::value>> |
| Datum (t_Value &&value) |
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AZ_INLINE bool | Empty () const |
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template<typename t_Value > |
const t_Value * | GetAs () const |
| use RARELY, this is dangerous. Use ONLY to read the value contained by this Datum, never to modify
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AZ_INLINE const void * | GetAsDanger () const |
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const Data::Type & | GetType () const |
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void | SetType (const Data::Type &dataType, TypeChange typeChange=TypeChange::Requested) |
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template<typename T > |
void | SetAZType () |
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AZ_INLINE bool | IsConvertibleFrom (const AZ::Uuid &typeID) const |
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AZ_INLINE bool | IsConvertibleFrom (const Data::Type &type) const |
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AZ_INLINE bool | IsConvertibleTo (const AZ::Uuid &typeID) const |
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AZ_INLINE bool | IsConvertibleTo (const Data::Type &type) const |
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bool | IsConvertibleTo (const AZ::BehaviorParameter ¶meterDesc) const |
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bool | IsDefaultValue () const |
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template<typename t_Value > |
bool | IS_A () const |
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AZ_INLINE bool | IS_A (const Data::Type &type) const |
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template<typename t_Value > |
t_Value * | ModAs () |
| use RARELY, this is dangerous as it circumvents ScriptCanvas execution. Use to initialize values more simply in unit testing, or assist debugging.
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AZ_INLINE void * | ModAsDanger () |
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Datum & | operator= (const Datum &other) |
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Datum & | operator= (Datum &&other) |
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ComparisonOutcome | operator== (const Datum &other) const |
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ComparisonOutcome | operator!= (const Datum &other) const |
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ComparisonOutcome | operator< (const Datum &other) const |
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ComparisonOutcome | operator<= (const Datum &other) const |
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ComparisonOutcome | operator> (const Datum &other) const |
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ComparisonOutcome | operator>= (const Datum &other) const |
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template<typename t_Value > |
AZ_INLINE bool | Set (const t_Value &value) |
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void | SetToDefaultValueOfType () |
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void | SetNotificationsTarget (AZ::EntityId notificationId) |
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bool | ToBehaviorContext (AZ::BehaviorArgument &destination) const |
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AZ::BehaviorArgument | ToBehaviorContext (AZ::BehaviorClass *&behaviorClass) |
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AZ::Outcome< AZ::BehaviorArgument, AZStd::string > | ToBehaviorValueParameter (const AZ::BehaviorParameter &description) const |
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AZ_INLINE AZStd::string | ToString () const |
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bool | ToString (Data::StringType &result) const |
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void | SetLabel (AZStd::string_view name) |
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AZStd::string | GetLabel () const |
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void | SetVisibility (AZ::Crc32 visibility) |
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AZ::Crc32 | GetVisibility () const |
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void | ResolveSelfEntityReferences (const AZ::EntityId &graphOwnerId) |
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AZ::Outcome< AZ::BehaviorArgument, AZStd::string > | ToBehaviorValueParameterResult (const AZ::BehaviorParameter &description, const AZStd::string_view className, const AZStd::string_view methodName) |
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void | ConvertBehaviorContextMethodResult (const AZ::BehaviorParameter &resultType) |
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template<typename t_Value > |
bool | Set (const t_Value &value) |
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| AZ_RTTI (SerializationListener, "{CA4EE281-30B3-4928-BCD8-9305CE75E463}") |
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virtual void | OnSerialize () |
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virtual void | OnDeserialize () |
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A Datum is used to provide generic storage for all data types in ScriptCanvas, and provide a common interface to accessing, modifying, and displaying them in the editor, regardless of their actual ScriptCanvas or BehaviorContext type.