Open 3D Engine ScriptCanvas Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
ScriptCanvas::Debugger::ClientRequests Class Reference

Inherits AZ::EBusTraits.

Public Member Functions

virtual AzFramework::RemoteToolsEndpointContainer EnumerateAvailableNetworkTargets ()
 
virtual bool HasValidConnection () const
 
virtual bool IsConnected (const AzFramework::RemoteToolsEndpointInfo &) const
 
virtual bool IsConnectedToSelf () const
 
virtual AzFramework::RemoteToolsEndpointInfo GetNetworkTarget ()
 
virtual void AddBreakpoint (const Breakpoint &)
 
virtual void AddVariableChangeBreakpoint (const VariableChangeBreakpoint &)
 
virtual void Break ()
 
virtual void Continue ()
 
virtual void RemoveBreakpoint (const Breakpoint &)
 
virtual void RemoveVariableChangeBreakpoint (const VariableChangeBreakpoint &)
 
virtual void SetVariableValue ()
 
virtual void StepOver ()
 
virtual void GetAvailableScriptTargets ()
 
virtual void GetActiveEntities ()
 
virtual void GetActiveGraphs ()
 
virtual void GetVariableValue ()
 

The documentation for this class was generated from the following file: