Open 3D Engine ScriptCanvas Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
ScriptCanvasBuilder::DataSystemAssetNotifications Class Referenceabstract

#include <ScriptCanvasBuilderDataSystemBus.h>

Inherits AZ::EBusTraits.

Public Types

using BusIdType = AZ::Uuid
 

Public Member Functions

virtual void OnReady (ScriptCanvas::RuntimeAssetPtr asset)=0
 the asset, possibly due to change, is immediately available for execution
 
virtual void OnAssetNotReady ()=0
 the asset, possibly due to change or removal, is no longer available for execution at all
 

Static Public Attributes

static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById
 

Detailed Description

Notifications distilled from asset processor notifications relating to ScriptCanvas assets.


The documentation for this class was generated from the following file: