ScriptEventsBuilder is responsible for turning editor ScriptEvents Assets into runtime script canvas assets.
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#include <ScriptEventsBuilderComponent.h>
Inherits AZ::Component.
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void | Activate () override |
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void | Deactivate () override |
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static void | Reflect (AZ::ReflectContext *context) |
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static void | GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided) |
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static void | GetRequiredServices (AZ::ComponentDescriptor::DependencyArrayType &required) |
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static void | GetDependentServices (AZ::ComponentDescriptor::DependencyArrayType &dependent) |
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ScriptEventsBuilder is responsible for turning editor ScriptEvents Assets into runtime script canvas assets.
The documentation for this class was generated from the following file:
- Gems/ScriptEvents/Code/Builder/ScriptEventsBuilderComponent.h