#include <ScriptEventsBus.h>
Public Member Functions | |
ScriptEventKey (AZ::Data::AssetId assetId, AZ::u32 version) | |
bool | operator== (const ScriptEventKey &rhs) const |
Public Attributes | |
AZ::Data::AssetId | m_assetId |
AZ::u32 | m_version |
Used as the key into a map of ScriptEvents, it relies on the asset and version in order to support storing multiple versions of a ScriptEvent definition.