Open 3D Engine Terrain Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Terrain::EditorTerrainModule Class Reference

Inherits Terrain::TerrainModule.

Public Member Functions

 AZ_RTTI (EditorTerrainModule, "{68693F28-7051-4C14-85EA-DE6FD8CFCBD6}", TerrainModule)
 
 AZ_CLASS_ALLOCATOR (EditorTerrainModule, AZ::SystemAllocator)
 
AZ::ComponentTypeList GetRequiredSystemComponents () const override
 
- Public Member Functions inherited from Terrain::TerrainModule
 AZ_RTTI (TerrainModule, "{B1CFB3A0-EA27-4AF0-A16D-E943C98FED88}", AZ::Module)
 
 AZ_CLASS_ALLOCATOR (TerrainModule, AZ::SystemAllocator)
 
AZ::ComponentTypeList GetRequiredSystemComponents () const override
 

The documentation for this class was generated from the following file: