Open 3D Engine Terrain Gem API Reference
24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Here is a list of all documented variables with links to the class documentation for each member:
AddressPolicy :
Terrain::TerrainMacroMaterialNotifications
ClipmapDataShaderInput :
Terrain::TerrainClipmapManager
HandlerPolicy :
Terrain::TerrainMacroMaterialNotifications
m_clipmapBlendSize :
Terrain::ClipmapConfiguration
m_clipmapEnabled :
Terrain::ClipmapConfiguration
m_clipmapSize :
Terrain::ClipmapConfiguration
m_clipmapToWorldScale :
Terrain::ClipmapBoundsDescriptor
m_extendedClipmapMarginSize :
Terrain::ClipmapConfiguration
m_imageWidth :
Terrain::MacroMaterialImageSizeData
m_localAabb :
Terrain::ClipmapBoundsRegion
m_macroClipmapMarginSize :
Terrain::ClipmapConfiguration
m_macroClipmapMaxRenderRadius :
Terrain::ClipmapConfiguration
m_macroClipmapMaxResolution :
Terrain::ClipmapConfiguration
m_macroClipmapScaleBase :
Terrain::ClipmapConfiguration
m_macroColorAssetPropertyLabel :
Terrain::TerrainMacroMaterialConfig
m_macroMaterialBounds :
Terrain::MacroMaterialImageSizeData
m_metersPerPixelX :
Terrain::MacroMaterialImageSizeData
m_size :
Terrain::ClipmapBoundsDescriptor
m_worldAabb :
Terrain::ClipmapBoundsRegion
m_worldSpaceCenter :
Terrain::ClipmapBoundsDescriptor
MacroClipmapStackSizeMax :
Terrain::ClipmapConfiguration
MaxUpdateRegions :
Terrain::ClipmapBounds
Generated on Wed Apr 23 2025 10:48:08 for Open 3D Engine Terrain Gem API Reference by
1.12.0