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uint32_t | m_size = 1024 |
| Width and height of the clipmap in texels.
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AZ::Vector2 | m_worldSpaceCenter = AZ::Vector2::CreateZero() |
| Current center location of the clipmap in world space.
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uint32_t | m_clipmapUpdateMultiple = 4 |
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float | m_clipmapToWorldScale = 1.0f |
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◆ m_clipmapToWorldScale
float Terrain::ClipmapBoundsDescriptor::m_clipmapToWorldScale = 1.0f |
Scale of the clip map compared to the world. A scale of 0.5 means that a clipmap of size 1024 would cover 512 meters.
The documentation for this struct was generated from the following file:
- Gems/Terrain/Code/Source/TerrainRenderer/ClipmapBounds.h