Open 3D Engine Terrain Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Terrain::TerrainWorldRendererConfig Struct Referencefinal

Inherits AZ::ComponentConfig.

Public Member Functions

 AZ_CLASS_ALLOCATOR (TerrainWorldRendererConfig, AZ::SystemAllocator)
 
 AZ_RTTI (TerrainWorldRendererConfig, "{08C5863C-092D-4A69-8226-4978E4F6E343}", AZ::ComponentConfig)
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Public Attributes

DetailMaterialConfiguration m_detailMaterialConfig
 
MeshConfiguration m_meshConfig
 
ClipmapConfiguration m_clipmapConfig
 

The documentation for this struct was generated from the following file: