Open 3D Engine Vegetation Gem API Reference 23.10.0
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Vegetation::DebugSystemComponent Class Reference

#include <DebugSystemComponent.h>

Inherits AZ::Component, and DebugSystemDataBus::Handler.

Public Member Functions

 AZ_COMPONENT (DebugSystemComponent, "{A8E3D8D4-B6A5-48A6-90D6-153F9EFDF75E}")
 
DebugDataGetDebugData () override
 

Static Public Member Functions

static void GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &services)
 
static void GetIncompatibleServices (AZ::ComponentDescriptor::DependencyArrayType &services)
 
static void GetRequiredServices (AZ::ComponentDescriptor::DependencyArrayType &services)
 
static void Reflect (AZ::ReflectContext *context)
 

Detailed Description

The system component that manages debug data


The documentation for this class was generated from the following file: