Open 3D Engine Vegetation Gem API Reference
23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Public Types
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Public Member Functions
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Static Public Attributes
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List of all members
Vegetation::DebugSystemData Class Reference
Inherits AZ::EBusTraits.
Public Types
using
MutexType
= AZStd::recursive_mutex
Public Member Functions
virtual
DebugData
*
GetDebugData
()
Static Public Attributes
static const AZ::EBusHandlerPolicy
HandlerPolicy
= AZ::EBusHandlerPolicy::Single
The documentation for this class was generated from the following file:
Gems/Vegetation/Code/Include/Vegetation/Ebuses/DebugSystemDataBus.h
Vegetation
DebugSystemData
Generated on Mon Oct 9 2023 13:49:43 for Open 3D Engine Vegetation Gem API Reference by
1.9.6