Open 3D Engine Vegetation Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Vegetation::ScaleModifierConfig Class Reference

Inherits AZ::ComponentConfig.

Public Member Functions

 AZ_CLASS_ALLOCATOR (ScaleModifierConfig, AZ::SystemAllocator)
 
 AZ_RTTI (ScaleModifierConfig, "{1CD41DA9-91CA-4A57-A169-B42FC25FC4C3}", AZ::ComponentConfig)
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Public Attributes

bool m_allowOverrides = false
 
float m_rangeMin = 1.0f
 
float m_rangeMax = 1.0f
 
GradientSignal::GradientSampler m_gradientSampler
 

The documentation for this class was generated from the following file: