Open 3D Engine Vegetation Gem API Reference 23.10.0
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Vegetation::SystemConfigurationRequests Class Referenceabstract

#include <SystemConfigurationBus.h>

Inherits AZ::EBusTraits.

Public Types

using MutexType = AZStd::recursive_mutex
 

Public Member Functions

virtual void UpdateSystemConfig (const AZ::ComponentConfig *config)=0
 
virtual void GetSystemConfig (AZ::ComponentConfig *config) const =0
 

Static Public Attributes

static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Multiple
 
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single
 

Detailed Description

A bus to update vegetation systems such as sector size and instancing slice time


The documentation for this class was generated from the following file: