Open 3D Engine Vegetation Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Vegetation::VegetationEditorModule Class Reference

Inherits Vegetation::VegetationModule.

Public Member Functions

 AZ_RTTI (VegetationEditorModule, "{8BA356E4-A07D-46A4-ADE1-B17F3BA032BF}", VegetationModule)
 
 AZ_CLASS_ALLOCATOR (VegetationEditorModule, AZ::SystemAllocator)
 
AZ::ComponentTypeList GetRequiredSystemComponents () const override
 
- Public Member Functions inherited from Vegetation::VegetationModule
 AZ_RTTI (VegetationModule, "{AEA5121D-425F-4460-8C0F-02AA69D6B480}", AZ::Module)
 
 AZ_CLASS_ALLOCATOR (VegetationModule, AZ::SystemAllocator)
 
AZ::ComponentTypeList GetRequiredSystemComponents () const override
 

Member Function Documentation

◆ GetRequiredSystemComponents()

AZ::ComponentTypeList Vegetation::VegetationEditorModule::GetRequiredSystemComponents ( ) const
override

Add required SystemComponents to the SystemEntity.


The documentation for this class was generated from the following file: