Inherits AZ::EBusTraits.
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using | BusIdType = AZStd::string |
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static const AZ::EBusAddressPolicy | AddressPolicy = AZ::EBusAddressPolicy::ById |
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static const AZ::EBusHandlerPolicy | HandlerPolicy = AZ::EBusHandlerPolicy::Single |
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◆ IsPressed()
virtual bool VirtualGamepad::VirtualGamepadButtonRequests::IsPressed |
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const |
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pure virtual |
Query whether the virtual button is currently pressed or not
- Returns
- True if the virtual button is currently pressed, false otherwise
The documentation for this class was generated from the following file:
- Gems/VirtualGamepad/Code/Source/VirtualGamepadButtonRequestBus.h