Open 3D Engine VirtualGamepad Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
VirtualGamepad::VirtualGamepadRequests Class Referenceabstract

Inherits AZ::EBusTraits.

Public Member Functions

virtual const AZStd::unordered_set< AZStd::string > & GetButtonNames () const =0
 
virtual const AZStd::unordered_set< AZStd::string > & GetThumbStickNames () const =0
 

Static Public Attributes

static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single
 
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single
 

Member Function Documentation

◆ GetButtonNames()

virtual const AZStd::unordered_set< AZStd::string > & VirtualGamepad::VirtualGamepadRequests::GetButtonNames ( ) const
pure virtual

Get the list of button names made available by the virtual gamepad

Returns
The list of button names made available by the virtual gamepad

◆ GetThumbStickNames()

virtual const AZStd::unordered_set< AZStd::string > & VirtualGamepad::VirtualGamepadRequests::GetThumbStickNames ( ) const
pure virtual

Get the list of thumb-stick names made available by the virtual gamepad

Returns
The list of thumb-stick names made available by the virtual gamepad

The documentation for this class was generated from the following file: