Open 3D Engine XR Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
XR::Object Class Reference

#include <XRObject.h>

Inherits AZStd::intrusive_refcount< AZStd::atomic_uint, ObjectDeleter >.

Inherited by XR::Device, XR::Input, XR::Instance, XR::Session, XR::Space, and XR::SwapChain.

Public Member Functions

 AZ_RTTI (Object, "{74FCA8BF-CBDA-43EB-A378-89F752ED2FCA}")
 
void SetName (const AZ::Name &name)
 Sets the name of the object.
 
const AZ::Name & GetName () const
 Returns the name set on the object by SetName.
 

Friends

struct ObjectDeleter
 

Detailed Description

Base class for any persistent resource. Provides a name, reference counting, and a common RTTI base class for all objects .


The documentation for this class was generated from the following file: