Open 3D Engine AzCore API Reference  2305.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::ModuleData Struct Referenceabstract

#include <ModuleManagerBus.h>

Inherited by AZ::ModuleDataImpl.

Public Member Functions

virtual DynamicModuleHandleGetDynamicModuleHandle () const =0
 Get the handle to the actual dynamic module.
 
virtual ModuleGetModule () const =0
 Get the handle to the module class.
 
virtual EntityGetEntity () const =0
 Get the entity this module uses as a System Entity.
 
virtual const char * GetDebugName () const =0
 Get the debug name of the module.
 

Detailed Description

Public interface for accessing modules.


The documentation for this struct was generated from the following file: