Inherits AzPhysics::SimulatedBodyConfiguration.
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AZStd::vector< RagdollNodeConfiguration > | m_nodes |
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CharacterColliderConfiguration | m_colliders |
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RagdollState | m_initialState |
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ParentIndices | m_parentIndices |
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Public Attributes inherited from AzPhysics::SimulatedBodyConfiguration |
| AZ_CLASS_ALLOCATOR_DECL |
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AZ::Vector3 | m_position = AZ::Vector3::CreateZero() |
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AZ::Quaternion | m_orientation = AZ::Quaternion::CreateIdentity() |
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bool | m_startSimulationEnabled = true |
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AZ::EntityId | m_entityId = AZ::EntityId(AZ::EntityId::InvalidEntityId) |
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void * | m_customUserData = nullptr |
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AZStd::string | m_debugName |
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The documentation for this class was generated from the following file:
- Code/Framework/AzFramework/AzFramework/Physics/Ragdoll.h