Open 3D Engine AzFramework API Reference
2305.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Custom data struct for two dimensional axis data. More...
#include <InputChannelAxis2D.h>
Inherits AzFramework::InputChannel::CustomData.
Public Member Functions | |
AZ_CLASS_ALLOCATOR (AxisData2D, AZ::SystemAllocator) | |
AZ_RTTI (AxisData2D,"{AA0FF4D4-ED98-4AEE-A3AB-B442287E2B7B}", CustomData) | |
Public Member Functions inherited from AzFramework::InputChannel::CustomData | |
AZ_CLASS_ALLOCATOR (CustomData, AZ::SystemAllocator) | |
AZ_RTTI (CustomData,"{887E38BB-64AF-4F4E-A1AE-C1B02371F9EC}") | |
Public Attributes | |
AZ::Vector2 | m_values = AZ::Vector2::CreateZero() |
AZ::Vector2 | m_deltas = AZ::Vector2::CreateZero() |
AZ::Vector2 | m_preDeadZoneValues = AZ::Vector2::CreateZero() |
Custom data struct for two dimensional axis data.