Open 3D Engine AzFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzFramework::OctreeDebug Struct Reference

Public Member Functions

void Clear ()
 

Public Attributes

AZStd::vector< AZ::Aabb > m_entryAabbsInBounds
 
AZStd::vector< AZ::Aabb > m_entryAabbsInFrustum
 
AZStd::vector< AZ::Aabb > m_nodeBounds
 

The documentation for this struct was generated from the following file: