Open 3D Engine AzFramework API Reference
24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Public Member Functions
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Public Attributes
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List of all members
AzFramework::OctreeDebug Struct Reference
Public Member Functions
void
Clear
()
Public Attributes
AZStd::vector< AZ::Aabb >
m_entryAabbsInBounds
AZStd::vector< AZ::Aabb >
m_entryAabbsInFrustum
AZStd::vector< AZ::Aabb >
m_nodeBounds
The documentation for this struct was generated from the following file:
Code/Framework/AzFramework/AzFramework/Visibility/
VisibilityDebug.h
AzFramework
OctreeDebug
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1.12.0