Searches a region enclosed by a specified shape for any overlapping objects in the scene. More...
#include <PhysicsSceneQueries.h>
Inherits AzPhysics::SceneQueryRequest.
Public Member Functions | |
AZ_RTTI (OverlapRequest, "{3DC986C2-316B-4C54-A0A6-8ABBB8ABCC4A}", SceneQueryRequest) | |
Public Member Functions inherited from AzPhysics::SceneQueryRequest | |
AZ_RTTI (SceneQueryRequest, "{76ECAB7D-42BA-461F-82E6-DCED8E1BDCB9}") | |
SceneQueryRequest (RequestType requestType) | |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |
Static Public Member Functions inherited from AzPhysics::SceneQueryRequest | |
static void | Reflect (AZ::ReflectContext *context) |
Public Attributes | |
AZ_CLASS_ALLOCATOR_DECL | |
AZ::Transform | m_pose = AZ::Transform::CreateIdentity() |
Initial shape pose. | |
AZStd::shared_ptr< Physics::ShapeConfiguration > | m_shapeConfiguration |
Shape information. | |
SceneQuery::OverlapFilterCallback | m_filterCallback = nullptr |
Hit filtering function. | |
SceneQuery::UnboundedOverlapHitCallback | m_unboundedOverlapHitCallback = nullptr |
When not nullptr the request will perform an unbounded overlap query. | |
Public Attributes inherited from AzPhysics::SceneQueryRequest | |
AZ_CLASS_ALLOCATOR_DECL | |
RequestType | m_requestType = RequestType::Undefined |
AZ::u32 | m_maxResults = 32 |
The Maximum results for this request to return, this is limited by the value set in the SceneConfiguration. | |
CollisionGroup | m_collisionGroup = CollisionGroup::All |
Collision filter for the query. | |
SceneQuery::QueryType | m_queryType = SceneQuery::QueryType::StaticAndDynamic |
Object types to include in the query. | |
Additional Inherited Members | |
Public Types inherited from AzPhysics::SceneQueryRequest | |
enum class | RequestType : AZ::u8 { Undefined = 0 , Raycast , Shapecast , Overlap } |
Searches a region enclosed by a specified shape for any overlapping objects in the scene.