#include <AudioSourceManager.h>
Inherited by Audio::AudioInputFile, Audio::AudioInputMicrophone, and Audio::AudioInputStreaming.
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virtual void | ReadInput (const AudioStreamData &data)=0 |
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virtual void | WriteOutput (AkAudioBuffer *akBuffer)=0 |
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virtual bool | IsOk () const =0 |
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virtual bool | IsFormatValid () const |
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virtual void | OnActivated () |
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virtual void | OnDeactivated () |
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void | SetFormat (AkAudioFormat &format) |
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void | SetSourceId (TAudioSourceId sourceId) |
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TAudioSourceId | GetSourceId () const |
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SAudioInputConfig | m_config |
| Configuration information for the source type.
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AkPlayingID | m_playingId = AK_INVALID_PLAYING_ID |
| Playing ID of the source.
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Base class for Audio Input Source types. Represents an Audio Input Source, which has input/output routines and configuration information.
The documentation for this class was generated from the following file:
- Gems/AudioEngineWwise/Code/Source/Engine/AudioSourceManager.h